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Posted by: Jim on: 02/04/2015 11:15 PM
Anyone who is a fan of the series has been looking forward to it. Heck, I have the original theme song as my ring tone - so you know I'm pumped. Anyhow, the review copies are out and here is what they are saying around the interweb.
IGN Quote:"There’s a really great amount of tension in having to complete the task at hand within the time limit. Watching the minutes tick by -- in Majora’s Mask, an in-game hour takes about 45 seconds -- and having to meticulously manage your precious time provides some great experiences. Fighting the boss of a dungeon during the waning hours of the final day is stressful, but landing that final blow with only minutes to spare is fantastically satisfying."
Gamesradar : Quote:"Majora's Mask is still as much of a joy to experience as it was a decade and a half ago. Play it for the fancy graphics, the lighting, and the added portability if you want, but just make sure you play it. At first glance a sort-of sequel to Ocarina of Time that's long been seen as the quirky younger sibling that's not to everyone's taste, Majora's Mask blossoms into a sweet, scary, timeless tale that's a showcase of Nintendo's brand of creative genius at its most unconstrained. It might only be a remake - but it's only a remake of one of the most interesting, experimental games of its time.
GameTrailers: Quote:"The visual update is a superb effort from top to bottom. The once barren looking Termina Field is now densely populated with vegetation and other dressings, while other areas received just as much love and care. Character and enemy animations are more fluid, and once hideous texture work now looks much improved. Putting a cherry on top is the slightly enhanced soundtrack, which tastefully updates the classic melodies for the better. It’s just a shame that the most impressive track is withheld until the final credit sequence, teasing us once again with what could have been courtesy of a fully orchestrated soundtrack."
NintendoLife:Quote:"This enhanced edition for 3DS brings Majora's Mask to a handheld for the first time, along with a new visual sheen and other tweaks and improvements. It's now a much smoother experience than it was on N64 — those that have played the original will recall that it wasn't always clear what you had to do at times. The changes are all mostly positive ones, although there are some missed opportunities and minor niggles here and there. Nevertheless, the brilliance of the original game still shines through, and it's this — more than anything — that makes The Legend of Zelda: Majora's Mask 3D a fantastic game that you simply must own."
GameInformer: Quote:"Majora’s Mask 3D has a number of changes from the original 2000 Nintendo 64 release – more than the 2011 remake of Ocarina of Time. Some changes are small, while others drastically affect the pacing, but every change is worthwhile and well implemented. The biggest and best change is the way Link speeds up time. On Nintendo 64, if you wanted to participate in a specific event, you could speed up time to make it arrive faster, but even then, you couldn’t escape the need to wait. Link still can’t go backwards in time (other than the hard reset, which places him back to the beginning of the three day period), but now he can jump forward to whenever he wants"
IGN Quote:"There’s a really great amount of tension in having to complete the task at hand within the time limit. Watching the minutes tick by -- in Majora’s Mask, an in-game hour takes about 45 seconds -- and having to meticulously manage your precious time provides some great experiences. Fighting the boss of a dungeon during the waning hours of the final day is stressful, but landing that final blow with only minutes to spare is fantastically satisfying."
Gamesradar : Quote:"Majora's Mask is still as much of a joy to experience as it was a decade and a half ago. Play it for the fancy graphics, the lighting, and the added portability if you want, but just make sure you play it. At first glance a sort-of sequel to Ocarina of Time that's long been seen as the quirky younger sibling that's not to everyone's taste, Majora's Mask blossoms into a sweet, scary, timeless tale that's a showcase of Nintendo's brand of creative genius at its most unconstrained. It might only be a remake - but it's only a remake of one of the most interesting, experimental games of its time.
GameTrailers: Quote:"The visual update is a superb effort from top to bottom. The once barren looking Termina Field is now densely populated with vegetation and other dressings, while other areas received just as much love and care. Character and enemy animations are more fluid, and once hideous texture work now looks much improved. Putting a cherry on top is the slightly enhanced soundtrack, which tastefully updates the classic melodies for the better. It’s just a shame that the most impressive track is withheld until the final credit sequence, teasing us once again with what could have been courtesy of a fully orchestrated soundtrack."
NintendoLife:Quote:"This enhanced edition for 3DS brings Majora's Mask to a handheld for the first time, along with a new visual sheen and other tweaks and improvements. It's now a much smoother experience than it was on N64 — those that have played the original will recall that it wasn't always clear what you had to do at times. The changes are all mostly positive ones, although there are some missed opportunities and minor niggles here and there. Nevertheless, the brilliance of the original game still shines through, and it's this — more than anything — that makes The Legend of Zelda: Majora's Mask 3D a fantastic game that you simply must own."
GameInformer: Quote:"Majora’s Mask 3D has a number of changes from the original 2000 Nintendo 64 release – more than the 2011 remake of Ocarina of Time. Some changes are small, while others drastically affect the pacing, but every change is worthwhile and well implemented. The biggest and best change is the way Link speeds up time. On Nintendo 64, if you wanted to participate in a specific event, you could speed up time to make it arrive faster, but even then, you couldn’t escape the need to wait. Link still can’t go backwards in time (other than the hard reset, which places him back to the beginning of the three day period), but now he can jump forward to whenever he wants"